QuickTime Developer Series


This is the table of contents for Discovering QuickTime.
It should give you a good idea of what's covered in the book.
Table of Contents
- About This Book
- THE WORLD OF QUICKTIME
- Introduction
- The QuickTime User Experience
- Delivering Movies
- Composing Movies
- Working With Digital Media
- Capturing and Creating Movie Data
- PROGRAMMING TECHNIQUES
- Resources For Programmers
- Programming For Windows
- Working With QuickTime Components
- Opening and Playing Movies
- Creating and Saving Movies
- Capturing Movie Data
- Working With Graphics and Sound
- Coding Visual Effects
- Programming Music
- Writing Sprite Code
- Coding For Virtual Reality
- Using QuickTime Atoms
- Accessing QuickTime Through Java
- APPENDICES
- QuickTime's Component Architecture
- Media Types
- Visual Effects
- System Services in QuickTime
- Contents of the CD
- Glossary
- Bibliography
- Index